[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Will someone please send me STM
- Subject: Re: Will someone please send me STM
- From: hagstrom@athena.mit.edu (Paul A Hagstrom)
- Date: 9 May 1994 09:42:30 GMT
- In-reply-to: jmk3@crux4.cit.cornell.edu's message of 5 May 1994 03:41:53 GMT
- Newsgroups: comp.sys.mac.apps, comp.sys.mac.games, comp.sys.apple2
- Organization: Massachusetts Institute of Technology
- References: <1994May2.225305.6205@mnemosyne.cs.du.edu> <2q8kil$mvb@news.iastate.edu> <2q8ree$1fa@ivy.bga.com> <2q8rnd$1o0@ivy.bga.com> <2q99un$h00@galaxy.ucr.edu> <2q9pu2$j8p@tuba.cit.cornell.edu>
- Xref: bga.com comp.sys.mac.apps:13982 comp.sys.mac.games:16368 comp.sys.apple2:5929
In article <2q9pu2$j8p@tuba.cit.cornell.edu> jmk3@crux4.cit.cornell.edu (Jay Krell) writes:
> > Hmm, I had a gut feeling that the shift-key mod involved tying the state
> > of the shift key to button #3.
>
> Yep, I think that is correct.
Curious that this is what unfreezes Serpentine; I thought it was rather
unlikely that a key which the ][+ couldn't even recognize would have that
effect, but I have a glimmering now as to how it might be possible (though
still no clue why Serp. might freeze).
-Paul Hagstrom
hagstrom@mit.edu