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Re: The Complex II
- Subject: Re: The Complex II
- From: nathan@cco.caltech.edu (Nathan Mates)
- Date: 11 Apr 1994 01:20:23 GMT
- Newsgroups: comp.sys.apple2
- Organization: California Institute of Technology, Pasadena
- References: <2o6m1m$7gu@ionews.io.org> <2o9m1c$14l@ionews.io.org>
In article <2o9m1c$14l@ionews.io.org>, Brian Tao <taob@ionews.io.org> wrote:
> The Complex II is now available on the io.org Apple II FTP site as
>/pub/apple2/New/the-complex-ii-1.0.shk:
>1288 -rw-r--r-- ftp 1305848 Apr 9 23:50 the-complex-ii-1.0.shk
Blah... Your earlier post said some rather nice things about it,
such as it's supposed to give Tinies some competition and all for
freeware game of the year. I downloaded it, and I'm sorta going to
warn others before they do the same: The Complex II's docs indicate
that it's a networked game that works only over modems when connecting
to other Apple IIs or Macs. I have neither.
Apparently, you can get into it in single user, console mode by
hitting 'D', but I haven't seen what it looks like. It's a ProDOS 8
game, so you can't run it under GNO or other niceties that Tinies has.
If someone wants to review The Complex II as a single-player
'console' game, please do so. But, from the 'ReadMe' files, I didn't
really think that I could use Complex II very well, so I just kept
the .shk around for a little bit. Complex II may be a cool GS modem
game and all, and I applaud the effort that was put into it, but
you may want to wait before you download it.
Nathan Mates
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