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Re: inCider's "Top 40 Games of All Time"



>rdippold@qualcomm.com (Ron "Asbestos" Dippold) writes:
>>Wizardry had one of the nastiest @#$! copy protection schemes around.
[...]
>>And, as far as I know, nobody ever bothered to learn enough pcode to
>>crack the thing.

Actually, it was trivial if you had a cracking board.  Just get a memory
shot right after it asks you to insert the game master and right before
it asks you to insert the character disk.  Nothing to it.

-- 
fadden@uts.amdahl.com (Andy McFadden)

"Our UNIX is bigger than your UNIX"
[ These are my opinions, not Amdahl policies. ]