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Bolo (remake of Apple II game) questions
- Subject: Bolo (remake of Apple II game) questions
- From: hurdl911@uidaho.edu (Jason Hurdlow)
- Date: Sun, 30 Jan 1994 13:08:47 -0900
- Distribution: world
- Followup-to: comp.sys.apple2
- Newsgroups: comp.sys.apple2
- Organization: University of Idaho, Moscow, Idaho
I am thinking about doing a remake of the old apple II Bolo tank game on
the mac. I need a great deal of info before I will be able to start
however.
1) I need a copy of the original game, preferably with manuals. I
am willing to buy someones copy if need be. It may be hard to
find this, so ask any of your friends who had/have Apple IIs.
2) I need to figure out the A.I. for the enemy ships and what sort
of control system to use. It must be fast enough for real-time
operation.
3) I need to figure out what sort of data structure I need to hold
the playing grid, and all of it's information.
4) I need to figure out if I need to generate a new playing field
every level, or have premade ones. Probably the former, so I'll
need grid/maze generation routines.
5) I think I can handle most of the graphics stuff O.K. but I may
have a few questions from time to time.
6) Any suggestions for names would be appreciated.
Any help on any of this would be much appreciated. I am new to game
programming, so this should be fun and educational.
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** hurdl911@uidaho.edu Jason "Jammer" Hurdlow **
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