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Re: help needed with decision for game
- Subject: Re: help needed with decision for game
- From: sadasiva@utkvx.utk.edu (Sadasivam, Krishna Madur)
- Date: Sun, 22 Aug 1993 20:59:00 GMT
- News-software: VAX/VMS VNEWS 1.41
- Newsgroups: comp.sys.apple2
- Organization: University of Tennessee Computing Center
- References: <257bn0$b13@wraith.cs.uow.edu.au>
- Sender: usenet@martha.utcc.utk.edu (USENET News System)
In article <257bn0$b13@wraith.cs.uow.edu.au>, u9050728@wraith.cs.uow.edu.au (Shane Kelvin Richards) writes...
>
> I am looking to writing my next GS game. At this stage I am tossing
>up between a Elevator Action GS (Elevator Action was a aged arcade game
>which personally found lots of fun), and a more ambitious Grand Prix type
>game (for those who have seen the Amiga game Lotus Esprit 2 - something
>like that).
>
> What I need is a idea of what people would prefer out of those
>2 (Elevator action is a kind of platform game btw). The Grand Prix one
>would take longer (I have some neat ideas to get really smooth fast
>animation, but it would be a "ambitious" project).
>
> I don't really mind, I just enjoy programming them, so could people
>reply via email so I could get an idea about which one.
>
What ever happened to finishing up Spy Hunter? ;)
Elevator Action would be very COOL, though! (I haven't seen that game since
waay back in 1982...
>
> Whatever I do will be freeware.
>
Cool!
>
>--
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>Shane Richards
>u9050728@cs.uow.edu.au
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Krishna