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Re: help needed with decision for game



In article <257bn0$b13@wraith.cs.uow.edu.au>, u9050728@wraith.cs.uow.edu.au (Shane Kelvin Richards) writes...
> 
>	I am looking to writing my next GS game. At this stage I am tossing
>up between a Elevator Action GS (Elevator Action was a aged arcade game
>which personally found lots of fun), and a more ambitious Grand Prix type
>game (for those who have seen the Amiga game Lotus Esprit 2 - something
>like that).
> 
>	What I need is a idea of what people would prefer out of those
>2 (Elevator action is a kind of platform game btw). The Grand Prix one
>would take longer (I have some neat ideas to get really smooth fast
>animation, but it would be a "ambitious" project). 
> 
>	I don't really mind, I just enjoy programming them, so could people
>reply via email so I could get an idea about which one.
> 

What ever happened to finishing up Spy Hunter? ;)

Elevator Action would be very COOL, though! (I haven't seen that game since
waay back in 1982...

> 
>	Whatever I do will be freeware.
> 
Cool!


> 
>-- 
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>Shane Richards
>u9050728@cs.uow.edu.au
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Krishna