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Re: Mandelbrot II GS 2.1
In article <1993May2.154258.24099@nuscc.nus.sg>, Lim Thye Chean writes...
>
> I am more interested in making a desktop Mandelbrot program or writing an
> arcade game at the moment than writing a Twilight II Mandelbrot module. This
> is because personally I wouldn't use such a module (plotting Mandelbrot
> picture takes too much time, and it will burn into your monitor).
Easy enough to fix... just cycle the colours. Not just 16-colour
cycling, but perhaps all 4096 colours. That would be nice (and simple
to do).
--
Brian Tao:: taob@r-node.hub.org (r-Node BBS, 416-249-5366, FREE!)
::::::::::: 90taobri@wave.scar.utoronto.ca (University of Toronto)