On Sun, 13 Sep 2009, bloomer_au wrote:
*In some cases, what took all CPU time on the Apple was hearable all the time in-game on the Commodore 64, and that always pissed me off after I returned from playing such a game at a friend's house. So for instance on the apple, you'd hear the ghostbusters theme at the start only, but on the C64 it played all the way through. Same goes for -
MockingBoard FTW. The version of Pitfall II I have supports a MockingBoard in slot 5; if installed, you get the same BGM you hear on the Atari, Commodore, etc.
Pity it wasn't more common. -uso.