[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Pascal 2.0 was Re: Animation and too much Rez (was Re: failed posts)
> GetMouse() works because the whole screen is the grafport.
I guess. I wasn't sure the grafport would default to the whole screen.
>I'm not using quickdraw for anything as I think that's what you mean by the
>bug. Am I right?
The bug mention was my mistake. I thought you changed the cursor to make
QD draw your sprite.
In <jmk3.735508060@crux1.cit.cornell.edu> Jay Krell writes:
>>and just got Orca/Pascal 2.0 the yesterday.
>It's shipping? I never even got a flier. They must be staggering the
>fliers to delay demand.
Nope, no fliers. I had only heard about 2.0 in GEnieLamp. I found out that it
was going to ship when I was forced to actually buy Pascal for Computer
Science assignments. (I used to get by using C and then doing a quick
conversion by hand to Pascal). I was told that I was ordering close enough
to get Pascal 2.0 if I only wait. So I did, and now I have it.
I haven't had time to fully crash and burn test it, but with Prizm still not
working, I'm not going to try. What's the use trying to program something if
I can't debug it? GSBug is just too low-level for these situations.
Not to put down ByteWorks, but they're starting to feel like LRO. Whereas LRO
doesn't have what they advertise, ByteWorks delivers but not what you ordered.
I'm just really pissed because I spent over $150 for what seems to be betas.
>--
> --Jay, jay.krell@cornell.edu
Joseph
--
jlee@bonnie.ics.uci.edu | You will burn in hell for your sins.