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Re: ZipGSX programming...



In article <C1MEMq.1Gy@news.iastate.edu> I wrote:
>To ID a TWGS, you scan $BC/0000 for the bytes 'TWGS' and then if a TWGS is
>present, there are some vectors you can JSL to in bank $BC to control the 
>thing.  Easier to code for than the ZipGS, although this may cause conflicts
>if your GS is maxed out in RAM since bank $BC is reserved for RAM. 

Oops, the ID bytes are at $BC/FF00, not $BC/0000.



-- 
        Ian Schmidt: irsman@iastate.edu or aol.com, BITNET: twbv4@isuvax       
 "I will choose a path that's clear: I will choose free will." - Neil Peart