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Re: EA -- Cartooners sound file format followup



Okay, the sound file is ASIF, which can be manipulated/created/edited with
(what else) AudioZap :)

The music file is SMUS, which is very common on the Amiga, and was used in many
Electronic Arts IIgs games like Zany Golf/Immortal, plus Instant Music.  I
have the SMUS filespecs...if anyone wants to write an editor for SMUS I'll be
glad to forward them, as I dont want to :)


-- 
        Ian Schmidt: irsman@iastate.edu or aol.com, BITNET: twbv4@isuvax       
 "I will choose a path that's clear: I will choose free will." - Neil Peart