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Advice on Hierarchical Menus sought
Hi,
this is something I have played with for quite some time now, and I
wonder if someone (Matt?) could give me some input on this.
What I want to do is have a way to implement hierarchic menus, and
that w/o a lot of effort to the programmer who has to use them
afterwards.
I've looked into the problem a bit, one idea was to do it as a custom
menu ... but I'm not quite sure that would really work that well, unless
I supplied a bunch of extra routines to deal with it in a user tool.
I do not care about multiple levels, having hierarchic menu entries that
just trigger a (non-hierarchic) pop-up would be just fine as far as I'm
concerned. Also, I won't think about hierarchic pop-ups right now, just
"normal" bar menus.
One problem is: If I do this as a custom menu, which routine would handle
the hierarchic stuff? mChoose? Not really what it is supposed to do. So,
do I have to write my own menu manager subset?
Some insight on this would be great
Soenke
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