Harry Potter wrote:
On Jan 31, 11:47 am, lyricalnanoha <lyricalnan...@usotsuki.hoshinet.org> wrote:On Sat, 31 Jan 2009, Ammammata wrote:hello (this is my first post on this ng) several years ago... it was 1980-something, I ran on the apple (and later on other computers) some nice one-line programs, written in basic, typically games the line was of course quite long, with several statements anyone remember this?The disk "Silicon Salad" has a slew of two-liners... -uso.The OP piqued my interest! Where can I find these?
IIRC, Nibble published these by the hundreds, though most of them were not really "games", but demonstrations. There were even books of one-liners published! A line is limited to the length of the input buffer--I don't recall the exact limit, but it's just under 256 characters, so one-liners are very constrained. There are several tricks for getting conditional execution within a single line, since "IF" applies to the entire remainder of the line. Think of one-liners as a kind of puzzle, rather than as a useful skill, and you've got the picture. ;-) -michael ******** Note new website URL ******** NadaNet and AppleCrate II for Apple II parallel computing! Home page: http://home.comcast.net/~mjmahon/ "The wastebasket is our most important design tool--and it's seriously underused."