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Re: What do you do in real life?



Boot Zero wrote:

Eight bit computing is a nice escape from modern computing. So I ask readers of c.s.apple2 -- what do you do in the real life? What do you do for a living?

My father came home with a TRS-80 Model I Level I 4KB machine in '79. That was pretty much a defining moment in my life as it turns out. He and I competed for computer time until he finally bought me a TRS-80 Coco some years later. From there I owned a TRS-80 Model 4P, then an Amiga 500, then I finally received an IBM PC XT? from him when he upgraded to an AT.

In '84 I started my Computer Science Degree, which I completed with the aid of my trusty TRS-80's - doing 'Programming Principles 1' assignments in Turbo Pascal, 'Programming Principles 2' assignments on Z80 assembler on CP/M, ray tracing for 'Computer Graphics' in monochrome hires and 'Commercial Programming' assignments in RS-COBOL. Ah yes, switching floppy disks between 10-minute compilations and 5-minute assembly/linking - those were the days!!!

Fast-forward to the 90's - I'm working as a programmer/analyst in C on DOS/Windows for an insurance company, when a colleague shows me a Galaxian emulator for the PC. That was also a defining moment in my life!

Initially interested in arcade machine emulation (this was pre-MAME days!), I soon discovered a TRS-80 emulator. I then started getting interested in other microcomputer emulation, for machines I had encountered in my youth but never actually owned. The Apple II is a prime example.

These days, I'm working as an electronics design / software engineer, having returned to uni to study EE. My hobby over the last decade or more is collecting and emulating - in both software and hardware - retro video arcade, console and microcomputer systems. I own dozens of classic video arcade PCBs, several 8/16-bit consoles (and a few modern one), and various computers including TRS-80s, Apple IIe, BBC Micro, Commodore 64 & Amigas.

Working in contract R&D, we get a good variety of work and with that, the opportunity to dabble in a variety of technologies - most recently FPGA work. That's ideal for my hobby as it has given me the opportunity, and experience, to work on a number of retro-related hardware projects (mainly emulation).

My dilemma is that my interests in all things retro are perhaps a little too broad - there's not nearly enough time to devote to each aspect or platform that I've acquired. Considering that the Apple II scene alone offers more than enough interest/potential for one person to tinker indefinitely, spread across arcade, console and all manner of micros it's terribly frustrating - in a good way! ;)

Anyway, there's little doubt that the TRS-80 Model I Level I 4KB machine is the very reason I'm doing what I am doing today!

Regards,

--
|              Mark McDougall                | "Electrical Engineers do it
|  <http://members.iinet.net.au/~msmcdoug>   |   with less resistance!"