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Re: Applesoft 1?





On Sat, 29 Nov 2008, Tom Greene wrote:

On Nov 29, 4:12 pm, lyricalnanoha
<lyricalnan...@usotsuki.hoshinet.org> wrote:
I've managed to find Applesoft 1, the original buggy version, and I'm
trying to reverse-engineer it to port since the "7-in-1 MS 6502 BASIC"
produces broken output - but I've got a big question...

...what memory space does it load into? (Stupid obfuscated BASIC loaders.)
I can't seem to figure out the info I'd need to be able to save it or to
export it so I can extract the binary and feed it to IDA or something...

-uso.

The Integer program calls a Sweet16 routine which moves the Applesoft
code down to $800-$29FF, then patches it (depending on if graphics
were selected or not) and jumps to $274D.

Tom


Naturally you'd know xDDDDD

Thanks - I broke out of it at the prompt, stuck a JMP $274D at 7FD, bsaved it and it works that way.

-uso.