[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: looking for "best of bob Bishop" disk
On 3 Apr, 17:17, aiiad...@gmail.com wrote:
> On Apr 1, 3:28 pm, vladitx <vlad...@nucleusys.com> wrote:
>
> > Sure, if you ever get the opportunity ask Bob about any nice memories
> > from back then, how did he felt being pioneer in certain areas, what
> > does he feel now.
> > Especially if he remembers anything about developing "Dung
> > Beetles" (that's interesting to me).
>
> Ok... I just got a thumbs up from Bob in email... We have to
> work out the details...
>
> If anyone has any Bob Bishop software (Dung beetles? etc...)
> please send it to me in DSK image. I'd like to be able to show
> him his software on emulator during interview!
>
> Can we name any more titles by him?
> ---------------------------------------------------------------
> applevisions (book)
> applevisions (dancing character animation)
> dung beetles
> "have an apple split" article
> talking calculator
> apple lisner (Speech recognition)
> please name some more games!
> ROCKET PILOT,
> STAR WARS,
> SAUCER INVASION,
> SPACE MAZE
>
> would be neat to have a complete list to go through so
> we have plenty of material to discuss... also dSK images
> of any of his software if possible!
>
> Rich
In "Having an Apple Split" he says:
>>>
To this end I have used screen splitting to create the opening
displays for several commercially available games (Maxwell's Demon/
Bishop's Square, from Datasoft, Inc.; Money Munchers, from DataMost).
<<<
Has anyone got a .dsk image of "Maxwell's Demon/Bishop's Square" ?
It'd be good to have another commercial example of this floating bus
technique.
Tom