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Re: applewin 1.14 crash from debugger
On 2 Feb, 03:58, "Bryan Parkoff" <nos...@nospam.com> wrote:
> >> Apple //e Emulator for Windows has encountered a problem and needs to
> >> close. We are sorry for the inconvenience.
>
> >> I get that messge every time I do : "source asdf.txt"
>
> >> asdf.txt exists in the applewin directory.
>
> > Thanks for the report. I've raised a bug report: Bug #13053
>
> >> (debugger still looks bad in 'stretch to fit screen' mode <ducks>)
>
> > That's still on the list...
> > [ Bug #11594 ] Debugger text looks horrible in full screen mode
>
> My advice is to use Microsoft DirectX. It will solve bug problem. If
> you already use DirectDraw, go ahead and use 2D screen on Direct3D. I am
> aware that it is not an error of DirectX, but it is an error of 6502
> disassembly source code. Do it both.
>
> Bryan Parkoff
Thanks for the advice - AppleWin already uses DirectX for full-screen
mode, but not Direct3D. I can't quite see how that'll benefit AW's 2D
rendered screen.
The AW debugger certainly needs revisiting wrt full-screen mode.
Tom