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[no subject]



The most fun programming environment for the Apple 2 was IMO Turbo
Pascal for CP/M.  For fun (and also to learn Pascal thoroughly) I once
rewrote the classic Apple II game "Softporn Adventure" in Turbo Pascal
on an Apple II - and with almost no effort at all that program was
ported to MS-DOS computers as well:

    http://www.wurb.com/if/game/194

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