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Re: woz' original "brick out" - source code , paddles



aiiadict@gmail.com wrote:
> On Oct 22, 11:22 am, mad.scientist...@gmail.com wrote:
>> (or any Apple 2 BASIC or assembly program listings, for that matter,
>> I would like to play around with writing some pong type games on the
>> apple IIe)
>
>
> here's about 5 minutes of me reinventing PONG:
>
> you can PASTE it into AppleWin using SHIFT-INSERT
>
> A and Z control player 1
> K and M control player 2
>
> there is no "death" or points.
>
> the ball-istics are screwed up.  I didn't spend very long figuring out
> the logic.

Cute. :) After a quick fix to my code, this works in my Applesoft emulator:

http://www.calormen.com/Applesoft/

(Not being a 6502/Apple emulator, just Applesoft, it only supports a handful 
of PEEKs. Although it supported PEEK(-16384), GET would basically clear the 
keyboard strobe before blocking.)

If you have any other educational examples I'd be happy to post 'em.