[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: AppleWorks 3 + RamFactor + RamWorks 3 = what?
On Oct 1, 8:33 pm, "Hugh Hood" <hugh.h...@a2central.com.remove-wec-
this> wrote:
> To: Warren Ernst
> AppleWorks 3/4/5 all use SEG.XM as the RamFactor/Slinky Memory Manager, and
> SEG.AM as the RawWorks/AuxSlot Memory Manager.
>
> As you know, if a Slinky card is found, SEG.XM becomes the Memory Manager by
> default, regardless of whether an AuxSlot card is found.
>
> I don't have a patch handy to reverse this behaviour, _but_, I think it
> might be worth a try to rename SEG.XM to SEG.UNUSED and rename SEG.AM to
> SEG.XM and see what happens when you start AppleWorks.
I'll give it a try this weekend, along with some detailed memory
measurements. There's certainly no rush or urgency about this - its
just that if the Ramworks won't be of any use to me in reality, then
I'll resell it on ebay, from whence it came. If it is actually useful,
then I'll hand onto it.
>
> I run all IIGS's now, or I'd try it myself for you.
>
> In the meantime, I'll see if I can't locate a patch for the memory card
> preference. I _swear_ I've seen this somewhere before.
Thanks.
>
> BTW, I've got a question for _you_, since you were with Beagle Bros.
>
> Did Beagle ever have _any_ internal docs on how to write a TimeOut
> Application? I've disassembled a few TimeOuts and learned things the hard
> way, but I'd love to see a white paper/docs/disk files/anything that showed
> the proper way to write a TimeOut.
>
> Can you help?
Hmmm. I know *I* never had such a document, and I never got a request
for such a document on the tech support lines, the tech support mail
(not e-mail, but "real" mail).
Of course, such a document must have existed, for there were people
making TimeOut applications who weren't Beagle employees or even
regular Beagle contributors. I think it goes without saying that
machine language knowledge is necessary, but it is my understanding
that making TimeOut applications wasn't terribly difficult by the time
AppleWorks 3 was around. Beyond me, of course, but not for a real
machine language programmer.
At this point in time, my best suggestion would be to contact Mark
Munz, who has a blog at http://www.dejaiix.com/blog/. He is (or was,
as of 4 months ago) actively developing DejaIIx, which is an
AppleWorks emulator for current Macintoshes, so at least his head is
still in the the AppleWorks game.
I don't have a current email address for Mark, but I've commented on
his blog and gotten responses there, so they are (or were) at least
checked once in a while. If you do make contact with him, tell him I
said "Hi."
Thanks for the AW memory tips.
-Warr