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Re: Double hires mode color artifacts



Dirk Thierbach wrote:
Linards Ticmanis <ticmanis@gmx.de> wrote:

Here's a RGB color table that works well enough for this (derived from
Fourier Analysis and the usual YUV-to-RGB formulas):

static struct {
      unsigned short  red;
      unsigned short  green;
      unsigned short  blue;
} AppleIIColor[16]= {

[...]

      {0x40,0x54,0x00},       /* Brown */
};


While testing double hires, I noticed that this color comes out on
my monitor as some sort of olive green, and not brown. What's wrong?

There's an error in the second (green) component.  It needs to be
less than $30 to get a "brown".

-michael

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Home page:  http://members.aol.com/MJMahon/

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