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Re: SEGA's arcade rendition of CHOPLIFTER my favorite 8-bit game as of late
Say, thanks for all the feedback and discussion.
I tried the POKE 48984,192 but it didn't work. It starts up Choplifter
but just when the tank takes its first shot, the system freezes (or in
the other CL, it exits the program and displays a P on the screen).
How does one POKE a zero? I tried POKE 0, 192 but still got the NO
BUFFERS message.
Anyone got this running on a //c+ yet?
A related question... if I want to set up a 3.5" startup disk with
ChopLifter on it... which DOS related files do I need? I formatted a
disk using ProDos-- obviously that's not sufficient. I then copied over
a ProDOS file from a //c system utils disk... that didn't work. Then I
added the BASIC.SYSTEM from a Multiscribe diskette... and it boots up
with a title ProDOS BASIC 1.1 ! I guess I better copy the BASIC file
from the sys utils, too. Should that do it?
In article <kvx9hrsap46b.13z5ns1x63qbj.dlg@40tude.net>,
"Jeff Blakeney" <jeff.blakeney@a2central.com.remove-w7k-this> wrote:
> To: William Garber
> On Mon, 11 Jun 2007 14:43:51 -0400, William Garber wrote:
>
> > And, now you're going to make me look up where
> > to POKE to, right? :o))))))))))))))))))))))
>
> POKE 48984,192
>
Larry Stedman
Suburban Milky Way