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Re: Apple II graphics file format
- Subject: Re: Apple II graphics file format
- From: "sicklittlemonkey" <Nick.Westgate@gmail.com>
- Date: 14 Mar 2007 01:29:16 -0700
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On Mar 14, 9:22 am, Ophidian <zacwb...@vt.edu> wrote:
> I am porting an slow & buggy old Applesoft game off the Apple, and I am
> debating how to deal with the graphics stored in bitmap files. In
> particular, I have a color image with text, but the text looks
> color-tinted and funny; I would like to make the text all white while
> preserving the color elsewhere.
>
> Likely I will have to do that by hand.
Porting to what platform?
If you want to mix colour and monochrome parts of the same image, use
an emulator like AppleWin to display the image and then save window
snapshots of colour and (white) monochrome versions. In AppleWin you
can hit F9 to cycle through the display options.
This still involves hand editing the results, but may or may not be
easier than what you had in mind.
Cheers,
Nick.