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Re: Why No MULE For The Apple II?



On Feb 20, 12:33 am, "Tempest" <temp...@atariprotos.com> wrote:
> Anyone ever wonder why M.U.L.E. never got ported to the Apple II?
> They made it for the Atari 8-bit, C64, and IBM (among others), but
> never for the Apple II.  Had EA abandonded the Apple by that point?  I
> always felt like I had missed out on a great game because it never
> came to the Apple II.


There was an Apple II port. I'm surprised it's not on asimov.

Cheers,
Nick.