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Re: Homebrew 3D 1.1



aiiadict@gmail.com wrote:
On Feb 16, 10:31 am, David Schmenk <dschm...@YUCH.gmail.com> wrote:
This is a minor update that fixes a few problems.

I liked the way the doors worked in the demo you released...  they
just
disappeared when you open them..

Now, it is hard to tell if the door graphic you see is the one you
just opened,
or another door...

just my .02


Rich


I wanted closing doors to make the game interesting in allowing you to lock the bad guys in rooms. However, it did involve trade-offs. Doors open in a direction that may not seem intuitive, and if you are on the wrong side and off to the edge, it will open right in your face. Such is the dilemma of game design - especially if you're not a game designer :-)

Dave...