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Re: Bard's Tale 3
On Feb 11, 2:47 am, "Michael J. Mahon" <mjma...@aol.com> wrote:
> magnusfalkirk wrote:
>
> > Greetings,
>
> > You're going to have to step me through using a hex editor, in an
> > Apple II emulator on my Mac, to ad the couple missing bytes to any of
> > the disk images of the boot disk for BT3. Back when the Apple II was
> > my primary computer I copied lots of games from friends, but that was
> > using things like Copy II+ or Locksmith, I was never a hacker and
> > never tried doing any hex editing. So I'm open to any suggestions you
> > might have about how to do it.
>
> It might be as easy as creating a new disk image in an emulator
> and copying the short image to it using a sector/block copy.
>
> -michael
>
> NadaNet networking for Apple II computers!
> Home page: http://members.aol.com/MJMahon/
>
> "The wastebasket is our most important design
> tool--and it's seriously underused."
Micheal,
Thanks for the suggestion. I tried using Copy II+ v9.1 but it wouldn't
give me a good copy of the boot disk. So I checked my disk images and
found Locksmith v6.0. That worked perfectly. I also redid the disk
images of the character disk and the dungeon b disk. Then I used
David's ADTPro to transfer the images over to real disks on my Apple
IIe without any trouble this time. Then booted it up to make sure it
worked and it ran fine. So now I've got all three Bard's Tale games
back on 5.25 disks for my IIe. Of course the real fun now is to decide
what else I want to transfer over. At least I've got lots of disks now
that I got 500 new 5.25 disks through Ebay a few weeks ago.
Appe II Forever,
Dean