[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: what new 8-bit software / port would you want?



aiiad...@gmail.com wrote:
> BLuRry wrote:
>
> > the simple fact the NES had sprite hardware and the // does not.  If
> > you were to convert a game somehow, it would be slooooooow and have
> > very odd-looking colors.  Hence, ports are more the name of the game.
>
> replace sprite hardware with fast assembly routines..  convert
> the graphics to have b&W for now...  skip the sound...
>
> I'm looking into it... it would be cool to get at least one game
> converted, and use the 6502 game logic directly out of a NES
> ROM...

Wouldn't work -- mainly because of differences in memory usage.  E.g.
the NES had timers and other stuff tied to $40xx memory locations.  I
suppose you could remap that somehow.  Also, a lot of games made use of
the un-official opcodes, which wouldn't work on a 65c02.