[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: 80 Cols. In Apple II Infocom Games



On Mon, 18 Sep 2006, Tempest wrote:

Is there a list of Infocom games for the Apple II that support 80
columns?  I remember the earliest games like Zork and Witness didn't
support 80 cols. (at least not the versions I had), but later games
like Beyond Zork and Spellbreaker asked if I wanted to use 80 columns.
I can't seem to find a list anywhere, and I don't really want to test
out all 45 games (although I can think of worse ways to waste some
time).

Depends on the version of the interpreter.

I think I've got versions of all the games that use either B or M interpreters, both of which support 80-columns.

All Z4 and Z5 games (Beyond Zork is Z5) require 80 columns on an Apple. (They'll run in 40 on a C64.)

-uso.