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Re: Let's pay a developer to make a VGA output card



heuser.marcus@freenet.de wrote:

Give me a graphics option that looks like the output of an old 14'' color monitor of yore. Give me pixels that aren't square or blocky
but smear into their neighbours. Give me pixels that get "thicker" in
height and width the more contrast the picture has.

Seems there are two distinct schools of though here...

The primary reason for wanting VGA of course is being able to use existing VGA monitors, whether that's simply for space-saving (which would be my reason), an ever-depleting stock of compatible monitors, or simply convenience.

One 'school' would appear to be happy with 'perfect' display quality - the crispness of modern displays as is possible on the emulators. Arguably, a simple 'scan-converter' is out of the question for this purpose. To add complexity, there's also the 'artifact' mode which would have to be implemented, even if it results in a similarly 'crisp' display.

Then there's the school that want an exact replica of the old analogue output with features such as Marcus has listed above. These features are ironically more difficult to produce artificially from a pure digital source. Perhaps a scan-converter of sorts would be more suitable here.

Personally, I like the idea of the 'bus snooper' with its own frame buffer to produce VGA output. Yes, without any processing it would result in the 'clinically sterile' output but with a more capable (and costly) design these issues could be addressed somewhat.

I've had some experience with FPGAs and VGA generation and I am sorely tempted to build a prototype card... I have a few ideas of what else could go on the card as well. But can the A2 hobbyist market support the cost of even just producing such a card? I'm debating that myself...

Regards,

--
Mark McDougall, Engineer
Virtual Logic Pty Ltd, <http://www.vl.com.au>
21-25 King St, Rockdale, 2216
Ph: +612-9599-3255 Fax: +612-9599-3266