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Re: (tenative name) Apple Game Server



well, originally I was trying to keep it small to fit in a certain
memory area ($300 - $3a0) but since there's a few games out there that
load from $300 on, I decided to relocate it to higher memory.  I've
found that nothing above $b000 is affected by any of the games I have
in this list so I moved it to as high of a spot as I can go.  The new
starting address is $BEEF

So once I figure out why some games like Agent USA and Ballblazer
refuse to work, I can focus on changing out a few opcodes to maximize
compatibility.  In the mean time, I'm more interested in solving an
issue that would affect any apple //'s ability to play these games
correctly.  (ugh, it's a nusiance too!!  I'm very tempted to patch
these steenking games!)

-B