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Re: GS on a chip?
Here's a little more detailed info:
http://www.winbond.com/e-winbondhtm/partner/b_2_a_6_c.htm
Speces of the W55V91:
Program ROM: 128K~1M Byte
Video ROM: 1M Byte
Program RAM: 3.8K Byte
Resolution: 320 x 240 pixels
BAT (Background Attribute Table): 40 x 30 in 512 different characters
SAT (Sprite Attribute Table): 96 sprites/Frame, 12 sprites/Line?
Color: 256-color for SAT, 256-color for BAT
Audio 2-channel tone melody with 2-channel noise generator
16 x I/O; 8 X I
Here you can find the specs of the SNES:
http://www.nintendoland.com/home2.htm?snes/tech.htm
So the SNES is actually somewhat more powerful, except that it's processor
runs at a max of 3.58MHz instead of 27MHz. The higher processor speed
probably enables this chip to do some more interesting things than the SNES.
But it's an interesting chip nonetheless. The W55V93 and W55V94 versions
have a 'CMOS SESNOR I/F' :+). So you can turn it into an interactive webcam
game (like the i-Toy).
Sadly not much more info to be found on the net. Winbond does not sample
easy (like Atmel or TI), you have to contact the local representative and
talk him (or her) into sending you a sample. And then you still have to find
info to make it run and program it. I am not sure if Winbond will send you
all the info if you're not going to use it in a product that's going to be
manufactured. But who knows, it might be worth a try?
PeterV