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Re: Ultima & Mockingboards on each of the Apples



Any extra memory for the Apple II+ could use a different method of
memory organization than the Apple IIe, which came out four years
later.  You would really need a memory card that would fool Ultima V
into thinking that it was being played on an Apple IIe.  Otherwise, you
would need to write a patch that would modify the Apple II+ detection
routine and allow it to allocate the extra memory appropriately.  I
assume, however, that memory expansions beyond the Language Card for
the Apple II+ were implemented differently from manufacturer to
manufacturer, so that might be difficult.