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Mix LGR and Text?
- Subject: Mix LGR and Text?
- From: "Bryan Parkoff" <nospam@nospam.com>
- Date: Sun, 18 Dec 2005 04:56:46 GMT
- Newsgroups: comp.sys.apple2
- Organization: SBC http://yahoo.sbc.com
- Xref: g2news1.google.com comp.sys.apple2:7680
You may know that low resolution (LGR) has 4 colored text line in the
bottom. I have an ability to cause LGR's colored blocks from line 1 through
line 12 and colored text from line 13 through line 24 on any Apple II+ or
Apple //e or Apple IIgs. You may be surprised when it appears to be
impossible.
I have created a small routine with timed loop by switching C051 and
C050 back and forth at exact 17030 cycles. After it reaches 17030 cycles,
it loops back to the beginning of the routine. The LGR's colored blocks and
colored text can be scrolled up or down at fast speed or slow speed. It
looks very smooth.
Some emulator projects like AppleWin do not do any good, but KEGS is
almost 90% OK because of flicker. It has to be free flicker with smooth. I
would try to make it smoother.
Have you done with this experiment before?
Bryan Parkoff