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Re: Recracking Hard Hat Mack



It should be easy enough to trace the fast loader code and find out
where it jumps into the HHM program.  Modify the code to have it load
the game, then halt.  You then copy the code to some safe part of
memory (assuming you're on a GS this should be easy, easier yet if
you're running under emulation on a PeeCee), reboot into ProDOS, move
the game back down to where it wants to run, and then save.  The
problem is, the game may want to reside in memory that ProDOS is using,
so you might have to get trickier.  If so, I'll leave that as an
exercise to the reader.

Come to VCF 8.0!

http://www.vintage.org/2005/main/