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Re: Poll about Mockingboard h/w clone
"Michael J. Mahon" writes ...
>
> Rubywand wrote:
>
....
> >
> > Having speech would be kind of nice; but, as far as I know, speech
> > was not a significant component of any popular game.
> > It might be of interest to a few users.
> > Big problem is that Including Speech could nearly double
> > manufacturing costs; and, selling price is very important.
>
> Is there a current source for the SSI-263 speech synthesizer? I thought
> it was made of unobtainium.
Don't know. There's probably something available that would work fine on a
new Mockingboard.
....
>
> > Right now, just about every newly developed piece of Apple II hardware
> > is priced high with correspondingly low sales numbers. That's too bad.
> > Miniscule volume passes up on cashing in on the positive feedback effects
> > which come with getting a product to mobs of users.
>
....
>
> Are there even a couple of thousand Apple II enthusiasts on the planet?
>
> And if there are, are they "in touch"? Are they willing to spend $50?
$50 seems too high to expect much in the way of sales.
>
> > What would be kind of cool is for A2Central to have one or two good
> > Mockingboard games and utilities ready to sell.
> >
> > Something many people overlook is that there
> > really is money to be made selling to 'vintage' computer
> > owners. With so many boring products flooding
> > the PC and game machine markets, that's more true than ever.
>
> What example are you thinking of? There are C=64's in joysticks, but
> they are for nostalgic gamers--and apparently they aren't as nostalgic
> as the creators hoped, since they were "bombed" out of toy stores for
> $10, less than half their intended selling price...
....
"C=64's in joysticks"? Did you mean someone tried to sell C-64 joysticks?
As for examples of making decent money selling a new product to vintage
computer owners, I do not know of any. So far, it doesn't look like anyone has
made a serious attempt.
Rubywand