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Re: Your favorite Apple II game?
- Subject: Re: Your favorite Apple II game?
- From: Paul Schlyter <pausch@NOSPAMsaaf.se>
- Date: Thu, 16 Jun 2005 21:37:47 +0200
- Newsgroups: comp.sys.apple2
- References: <xJ6se.57268$HI.29831@edtnps84> <rXgse.966$p%3.7133@typhoon.sonic.net>
- User-agent: MicroPlanet-Gravity/2.70.2067
- Xref: g2news1.google.com comp.sys.apple2:12102
In article <rXgse.966$p%3.7133@typhoon.sonic.net>, fadden@fadden.com says...
>Craig Bower <to.email.me@post.a.request.message> wrote:
>> So, whats your fave Apple II game?
>
>Rescue Raiders, Stellar 7, Archon, Aztec
>Wasteland, Bard's Tale, Caverns of Freitag
>Germany 1985, Computer Ambush
When those games appeared, I had already switched to Apple CP/M,
an OS which wasn't that great in gaming.... :-)
So my Apple II favourite games were some really traditional
games. Like Apple-Trek, Dragon Maze, Bloody Murder, Night
Driver, Micro-Chess, and Sargon. And of course also:
>And, of course, the ultimate game: Lemonade
...I translated that good ol' Applesoft to Swedish once ... including
the graphics at the very start of the game.
And my first acquaintance with Colossal Cave was Apple Adventure.
I continued with Zork, which ran both on Apple 6502 (not Apple DOS
since Zork had its own "os" - with virtual memory!) and Apple CP/M.
The same binary ran on both systems, only the Z-code interpreter had
to be changed. I had Zork I, II and III for Apple 6502, and when I
got Zorik I for CP/M, I read the Z-code off the Apple 6502 floppies
to CP/M files and then I could play II and III on CP/M as well.
Yes, it made a difference having an 80-col screen _with_ lower-case
letters....
--
Paul Schlyter, Grev Turegatan 40, SE-114 38 Stockholm, SWEDEN
e-mail: pausch at saaf dot se
WWW: http://stjarnhimlen.se/