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Re: Lo-Res Hijinks ... Enjoy!
- Subject: Re: Lo-Res Hijinks ... Enjoy!
- From: "Craig Bower" <to.email.me@post.a.request.message>
- Date: Fri, 03 Jun 2005 06:03:43 GMT
- Newsgroups: comp.sys.apple2
- References: <C9wne.31214$9A2.23366@edtnps89> <nospam-3303F8.23170602062005@news-rdr-01.ohiordc.rr.com>
- Reply-to: "Craig Bower" <to.email.me@post.a.request.message>
- Xref: g2news1.google.com comp.sys.apple2:11578
"John B. Matthews" <nospam@nospam.com> wrote in message
nospam-3303F8.23170602062005@news-rdr-01.ohiordc.rr.com">news:nospam-3303F8.23170602062005@news-rdr-01.ohiordc.rr.com...
> In article <C9wne.31214$9A2.23366@edtnps89>,
> "Craig Bower" <to.email.me@post.a.request.message> wrote:
> Are you using a lookup table for gbascalc? See, for example,
> <http://www.wright.edu/~john.matthews/apple2.html#lr>.
Hi John,
I just had a quick run through the lookup table assembly on your site.
Nice work indeed! :)
It's a great idea if you wanted to skip the jump to GBASCALC
for sure. But the speed of GBASCALC works pretty good with
Lo-Res and the only improvement I could see with using a lookup
table for graphics is speed. Especially if you were using GBASCALC,
offseting it for drawing to the Hi-Res Screen. Where 8 times the data
is needed to create a comparable picture.
Did I mention, Lo-Res Rocks?! :)
Later,
Craig