[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Question about Commodore64 and Apple II
- Subject: Re: Question about Commodore64 and Apple II
- From: Jeff Lodoen <jmlodoen@thegrid.net>
- Date: Wed, 09 Mar 2005 05:02:36 -0600
- Newsgroups: comp.sys.apple2
- References: <090320050552040293%lockar@locutus.DOTorg>
- User-agent: Xnews/5.04.25
- Xref: g2news1.google.com comp.sys.apple2:9309
Lockar <lockar@locutus.DOTorg> wrote in news:090320050552040293%
lockar@locutus.DOTorg:
>
> Okay, here is a really dumb question.
>
> Did the Commodore 64 have a better sound chip in it then the
> Apple II did? I remember a friend of mind telling me his copy of Beach
> Head (Commodore 64) was better then mine (Apple II) because his talked
> and mine didn't. It just had sounds.
Apple II had no sound chip. Access to a particular register would
cause the speaker to click. The faster the clicks the higher
the pitch.
Digitized sound is possible, but difficult in an action game.