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Re: kegs problems



Craig Bower wrote:

Heh, with Kegs, it's no drag and drop.  That's it's biggest downfall.
Is it's in a state right now where it "sort-of" works but not 100%
Windows XP user style.  It's buggy, and it's cantankerous, but it's
fun when you get it running...

I don't know, failure to write .nib disks is also a problem. Restricts playing certain games. Or the DHR view looks off color a bit.

I'll bet your using "kegswin" and not "kegs32" right?

If so, go download kegs32, it's far superior from a user point of view
and has a windows interface to allow you to load disk images.

Once you've got a disk image "cued up" in kegs32, it's just a matter
of typing PR#s in the emulator, where 's' = slot 5-6-or-7...  Some
of the 2MG files don't work properly in KEGS and to use any of
the older DOS 3.3 or ProDOS8 software (DO, DSK, PO, etc) you'll
have to select the view for it in a load disk image dialog box as it
defaults to viewing only 2MG files.

Latest versions of Kegs (via SourceForge) allows users to select files via F4 and it's control panel. I like this better than drag and drop which I've reserved for use with Apple Oasis.

It also provides more memory. CPU speeds 1.2mhz, 2.5mhz, 8.0mhz and unlimited speed (based on the host's hardware). I find the 8mhz speed works great without overloading the host PC.

All things considered, Kent has done an excellent job of creating the only usable GS emulator for MS-PC and/or Linux based systems.

Cheers,
Mike T.