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Re: What if we designed and built a "32bit" Apple II?
"Michael Black" <et472@FreeNet.Carleton.CA> wrote in message
news:chlvtm$4bn$1@freenet9.carleton.ca...
>
> Michael J. Mahon (mjmahon@aol.com) writes:
> > Ranando King wrote:
> >
> > [I notice that have the same misgivings about replying to this
> > post that I would have replying to a troll...]
> >
> > <snip long wet dream about the future being
> > equal to the past on steroids...>
> >
> >>So is this just a pipe dream?
> >
> > Yes.
> >
> > Mahon's Law: "Any sufficiently advanced Apple II design
> > is indistinguishable from emulation."
> >
> > If you don't like the speed and size constraints of the
> > Apple II line, then _you don't like the Apple II line!_
> >
> I was thinking along the same lines. Once you start adding memory
> and such, then you have to ask what it's being used for. And the only
> real answer is to have complicated programs. At which point, you don't
> have an Apple II.
But ... I like my language card. ;)
Liam Busey