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Re: "Co-Processor" Apple ?



Robert C. replied:

>"Michael J. Mahon" <mjmahon@aol.com> wrote in message
>> There's a lot to be said for interfacing through the game port.  ;-)
>>
>> -michael
>
>I've been doing a lot of reading on "NadaNet": I am wondering, NadaNet was
>built around the //e; Will it also work on a ][+?

Yes, it works perfectly on a ][ or ][+.

The code assumes only a 1MHz 6502, which is a common
denominator for all Apple II's.  It also requires a game port
with annunciators, which leaves out the //c and //c+.

-michael

Check out parallel computing for 8-bit Apples on my
Home page:  http://members.aol.com/MJMahon/