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Re: DHR Text Is Terrible!!!
- Subject: Re: DHR Text Is Terrible!!!
- From: salfter@salfter.diespammersdie.dyndns.org (Scott Alfter)
- Date: Mon, 12 Jul 2004 02:24:59 GMT
- Newsgroups: comp.sys.apple2
- Organization: USS Voyager NCC-74656, Delta Quadrant
- References: <40f0e5c3$3$82995$39cecf19@news.twtelecom.net>
- Xref: g2news1.google.com comp.sys.apple2:1963
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In article <40f0e5c3$3$82995$39cecf19@news.twtelecom.net>,
Bryan Parkoff <bryanparkoff@nospam.com> wrote:
> Scott Alfter wrote DHR Character Generator program that it looks nasty.
>It is true that it is difficult to read in color, but it is much easier to
>read in monochrome. In fact, Apple IIgs' RGB monitor looks readable in
>color than Apple //e + //c's NTSC monitor. It would look terrible and
>unreadable in Kegs' Emulator, but it seems okay in Apple.Exe (MS-DOS).
Keep in mind that the IIGS allows for DHR to be displayed as either color or
monochrome. Setting the display type in the Control Panel to "monochrome"
(where I usually have it, even though I have an RGB monitor) cleans it right
up. You should've tried that before trash-talking other people's software.
:-P
An emulator that doesn't provide a means to switch between color and
monochrome display is broken. Since I have plenty of real Apple IIs,
though, I don't have much need to keep up with emulators and their
capabilities.
(IIRC, the RGB cards that were available for the IIe treated the high bit of
each byte in a DHR display as a flag to display those bits as either
monochrome or color. This is just something I think I read somewhere,
though; I don't have any direct experience with it, and I don't know how
exactly the high bit was interpreted (was 0 monochrome and 1 color, or was
it the other way around?).)
_/_
/ v \ Scott Alfter (remove the obvious to send mail)
(IIGS( http://alfter.us/ Top-posting!
\_^_/ rm -rf /bin/laden >What's the most annoying thing on Usenet?
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