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Re: New GTE Demo Released



> Hi Lucas,
> 
> your demo is beautiful. I had no idea the IIgs could handle parallax so
> well. You may have dethroned Rastan.

Wow! That's quite a compliment.  I'll take it!
 
> Can GTE be used diamond shaped tiles commonly used in isometric games?

Not "natively". I've thought about building an isometric interface on
top of the underlying engine, but I've not had the time or motivating
example yet.  If that's something you would want for a project, I'd be
happy to poke at the problem.

> I'll have to get the ByteWorks collection and try out GTE. Thanks for the
> great work.

Thanks for the feedback.

-Lucas