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Re: HELP! Ulitma Hacks?
Ruby,
Yes I am playing the original Ultima that I got with my ][+.
But you are right I am playing it on a //e and or GS. Depends on what
machine I deside to use at the time.
I will have to convert one of those images from Asimov to a 5 1/4
and to your edit.
Thanks!! :D
-Lockar
In article <4030E8B9.D6CA53FB@swbell.net>, Rubywand
<rubywand@swbell.net> wrote:
> Lockar writes ...
> >
> > Okay, I have been playing Ulitma since I was 8 (orignal Ulitma
> > published by California Pacific Computers). I have 3 of the Gems (some
> > of them I have like 3 or of them), and I am haivng a tough time getting
> > the 4 gem. Not to mention I can't shoot down all the aliens with out
> > running out of fuel.
> >
> > Do any of you know of some hacks I can do so I have the 4th Gem and
> > become a Space Ace. That's all the cheets I want, I will free the
> > princess and take on the Wizard with out cheeting.
> >
> ....
>
> Bet you are playing the original Ultima on a //e or later Apple II. It
> has a glitch in the Space combat targetting routine which makes combat a
> little easier on II+ and other pre-//e models but dooms your efforts
> otherwise. (For a detailed discussion, search this newsgroup for "Ultima
> Weirdness".)
>
> If the problem is the messed up code on a deprotected disk image, you
> should be able to fix it using Copy II Plus. Boot Copy II Plus on your emu.
> 'Insert' the the Ultima I boot disk (.dsk). Select SECTOR EDITOR and go to
> the drive with the Ultima I boot disk.
>
> Once you are in the SECTOR EDITOR, do a Search for this hex code ...
> 90 0C 47 43. (I found it on Track 14, Sector A.)
>
> Go into Hex Edit mode and change the code to ...
> 90 0C C9 43. Write the changed sector back to disk.
>
> The patch should fix the targetting so that getting hits on enemy ships
> is possible on a //e or //e emu.
>
>
>
> Rubywand