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Re: MazezaM GS compatible version ready.



"Willi Kusche" <a2@wilserv.com> wrote in message
5e7193b4.0401311247.37b801c8@posting.google.com">news:5e7193b4.0401311247.37b801c8@posting.google.com...
> Hi!
>
> drhirudo@mail.bg (Ventzislav Tzvetkov) wrote in message
news:<10573339.0401301739.1cda1007@posting.google.com>...
> > After some reports of MazezaM not working on AppleIIGS machines, I
revised
> > the code, changed some calls and routines and now it work on the 16 bit
> > machines as well as on the 8 bit models. As a consequence it's now also
> > possible to install it on ProDOS harddisks and is fully launchable from
there,
> > which will neglect the need of booting 3.3 DOS disk. Some more control
keys
> > are added and it's now possible to play it with the numerical keyboard.
The
> > joystick handler still stays, but you need to press Ctrl+P to activate
it.
>
>     Pleased to see Ventzislav getting some use out of "App8Imu".  I
> thought I was the only one using an Amiga to develop stuff for the
> Apple II line.
>
> Willi

Really? An Amiga? I have a couple of Amigas sitting relatively unused. What
are the advantages of developing on this platform?

-Greg