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Re: DHGR Color Question
Michael,
I always use Aux Bank first. Take a look.
1/2000: 7F 7F
0/2000: 11
First $7F displays 7 white pixels.
Second $11 displays 1st - white, 2nd - yellow, 3rd - orange, and
4th-7th - DeepRed
Third $7F displays 7 white pixels.
If I change from white to deep red, take a look below.
1/2000: 08 22
0/2000: 11
First $08 displays 7 deep red pixels.
Second $11 displays 7 deep red pixels.
Third $22 displays 7 deep red pixels.
Please explain why second 7 pixels do not have solid deep red between
white pixels. Why first pixel is white, second pixel is yellow, third pixel
is orange, and then fourth-seventh pixels are red. Study 128 x 16 matrix
and you can see randomized colors.
--
Bryan Parkoff
"Michael J. Mahon" <mjmahon@aol.com> wrote in message
20040104151241.14191.00002546@mb-m28.aol.com">news:20040104151241.14191.00002546@mb-m28.aol.com...
> Bryan Parkoff wrote:
>
> >> >Bank Main Aux Main Aux Main Aux Main Aux
> >> >Pixel 1111222 2333344 4455556 6667777 8888999 9AAAABB BBCCCCD DDDEEEE
> > It looks right. The problem is that 14 colors do not show solid in
the
> >screen, but only different color show. For example, first pixel is
yellow,
> >second pixel is orange, third pixel to seventh pixel are red between
first 7
> >white pixels and second 7 white pixels that it should show solid red. If
> >first 7 white pixels and second 7 white pixels are changed to red, first
> >yellow pixel and second orange pixel disappear before first pixel to
seventh
> >pixel are always red as full solid.
> > Can you explain why? I have enclosed a 128 x 16 matrix that it can
show
> >16 colors. It looks like that it is done cleverly unlike high resolution
> >byte that can only contain four colors.
>
> <snip>
>
> You got the message about the AUX bank coming first didn't you?
>
> -michael
>
> Check out amazing quality sound for 8-bit Apples on my
> Home page: http://members.aol.com/MJMahon/