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Re: Apple magazines
- Subject: Re: Apple magazines
- From: Roger Johnstone <rojaws@es.co.nz>
- Date: Fri, 20 Jun 2003 11:55:37 +0000 (UTC)
- Newsgroups: comp.sys.apple2
- Organization: <none>
- References: <bctppj$9dp$1@woodrow.ucdavis.edu> <7gCIa.26770$111.5569@news04.bloor.is.net.cable.rogers.com>
- User-agent: Halime (MacOSX)/1.0rc1
- Xref: archiver1.google.com comp.sys.apple2:31564
In <7gCIa.26770$111.5569@news04.bloor.is.net.cable.rogers.com> Tim
Haynes wrote:
> Nibble was the most fun for my dollar. And I got a two-liner
> published! (Does anybody have a copy of the issue with the "Treasure
> Diver" game on the cover? The cover art features a scuba diver at the
> surface of the water holding a handful of gold coins/jewelry).
>
> Thanks
>
> Tim
I've got it, the December 1989 issue. Now I'm going to have to type in
your two-liner "Basket" and see what it does :o)
--
Roger Johnstone, Invercargill, New Zealand
Apple II - FutureCop:LAPD - iMac Game Wizard
http://homepages.ihug.co.nz/~rojaws/
________________________________________________________________________
"As soon as we started programming, we found to our surprise that it
wasn't as easy to get programs right as we had thought. Debugging had to
be discovered. I can remember the exact instant when I realized that a
large part of my life from then on was going to be spent in finding
mistakes in my own programs."
Maurice Wilkes
discovers debugging, 1949