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Re: SpiraDisc Prolog Address
Michael J. Mahon <mjmahon@aol.com> wrote:
>> How do privacy know to crack original disk by reading RAM. All Apple
>>II+ and later models have vector reset that prevents us from reading RAM
>>when vector reset erases whole RAM. We have to use original monitor without
>>using AutoStart ROM that we can be able to read RAM without using vector
>>reset.
>
> Actually, all models prior to the //e do not seriously damage RAM
> contents upon reset.
>
> The desire to capture all of RAM unaltered (by, for example, the text
> screen scrolling) is what led to the rise of IRQ cards like the WildCard.
Another alternative: there was a hack to add a write-protect switch to
a language card. You could, in effect, replace the ROMs with something
that would save off the fragile areas (0x200-2ff, 0x400-7ff) by replacing
the vector at fffc.
>> It is my concern that some copy-protected games fail while playing. For
>>example, the players go to the high level from low level. It will fail to
>>load high level game. I suspect that privacy takes unused sectors from
>>track to track by putting privacy picture there. The privacy picture might
>>overwrite important data that high level is trying to read. Does it make
>>sense?
I believe Dungeon Master GS had independent copy protection checks at
each level of the dungeon. This led to a number of not-quite-working
cracked versions of Dungeon Master.
- Andy
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