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Re: Windows XP Kicks Apple II Emulators



Interesting... To be honest, I don't run Apple II emulators on my XP Pro
machine. However, I do run two types of Macintosh emulators (SoftMac 2000
and Basilisk II). And both of them work great with high-density Mac
diskettes and other peripherals (serial ports, Ethernet, etc.) when used on
XP Pro. So my question is why Apple II emulators are failing and not other
hardware emulators? Basilisk II is under GNU, so maybe the A2 emulator
writers should look at their source code for alternative coding methods.

--- Bryan

"Bryan Parkoff" <BParkoff@satx.rr.com> wrote in message
lc-cnRUqrsM7DtijXTWQkQ@giganews.com">news:lc-cnRUqrsM7DtijXTWQkQ@giganews.com...
>     It seems to make Apple II Emulator programmers angry against Microsoft
> that Windows XP has prevented from any Apple II Emulator working.
>
> For example:
> 720K floppy drive support is removed.
> BIOS Video routines such as VGA 320x200x256 is removed.
> Some DirectX version support such as version 5-7 is removed.
> Some Sound routines such as original Sound Blaster (8-bit/16-bit) support
is
> removed.
> Some Microsoft DLLs support is removed.
> Many more other reasons.
>
>     It is how Microsoft makes us unhappy with Windows XP product.  It
causes
> us to rework and reprogram Apple II Emulator in order to support Windows
XP
> hardware including sound and display.  It is a lot of work for us because
we
> have to rewrite Apple II routines to replace the old routines.
>     There must be another way to avoid too much work by reprogramming.  We
> need to separate Microsoft routines and Apple II routines, but they can't
be
> mixed.  The Apple II routines are not necessary to be modified unless it
is
> necessary to improve Apple II design.  It may not be easier for us to
modify
> Microsoft routines unless we have to LEARN how to write Microsoft routines
> in order to support Apple II routines.
>     I believe that the old hardware continues to produce floppy drive and
> BIOS video (EGA/VGA) in all PC motherboards.  Mac OSX and Linux/Unix
always
> keep the old hardware routines that we always are using for our Apple II
> Emulator programmings.
>     Please recommend me which is the best for all of us as Apple II
Emulator
> programmings to keep old routines.  Should we continue using Windows 98
> and/or Linux/Unix so we can continue to support Apple II Emulator projects
> forever.
>
>
> --
> Yours Truly,
>
> Bryan Parkoff
> BParkoff@satx.rr.com
>
>