Yves McDonald wrote:
Are there any 6502 code samples for that chip? I'd like to try my
card but I want to make sure I have a working program instead of
developping software on hardware of unknown state. I threw away
Ciarcia's article on that chip a long time ago. Dang :-(
Thanks,
Yves
I have most of the Bytes ever published. I'll try checking tomorrow, and
see if I can find the issue in question.
As I recall the databook tells you how to address the VRAM through an 8
bit port, but I think the only code they use was 9900 code. I do recall
that the book made it clear that any 8 bit CPU can work with the 9918.
The Coleco ADAM version of CP/M 2.2 came with an editor assembler (I
suppose the standard DRI programs) but also included information on how
to program the VDA and it's RAM. However, I no longer have a copy.
Roy
My manual on the 9918 is out on loan at the moment, but I thought the
lowest level was a pixel-mapped layer.
Certainly, if you did a graphic image in BASIC on either the TI or
the Coleco, sprites were never used. The ADAM's BASIC had exactly the
same commands as AppleSoft, so that any graphics work done in
AppleSoft (that didn't use Peeks or Pokes of course) could be done on
the ADAM.
Many a time I typed in Apple programs from Family Computing on my
ADAM and had they look exactly the same as the picture of the Apple
version. Or, if machine lanugage was used, the same program with
different data statements.
Roy
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