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Re: IIgs emulator with 1024x768 resolution
- Subject: Re: IIgs emulator with 1024x768 resolution
- From: "Steve Mentzer" <dropthistext.smentzer@pacbell.net>
- Date: Mon, 23 Sep 2002 09:35:44 -0700
- Newsgroups: comp.sys.apple2
- References: <1PDi9.1873$n_6.4307@news-server.bigpond.net.au>
- Xref: archiver1.google.com comp.sys.apple2:23047
I can be done. You are going to have some problems though.
The quickdraw and several firmware routines hardcoded the resolution(s) and
the calc routines (in order to speed up execution).
You will need to patch GS/OS and any firmware the directly assumes that
640x400 (or 320x200) is the fixed video resolution.
There are many other issues as well. Maybe other folks can offer some
additional input here.
"Redskull" <redskulldc@yahoo.com.au> wrote in message
news:1PDi9.1873$n_6.4307@news-server.bigpond.net.au...
> Hi All,
>
> I am toying with the idea of modifying one of the
> existing IIgs emulators (XGS or Kegs), and the ROM
> toolbox code to work on a PC 1024x768 (or larger)
> screen when in Super-Hires mode, instead of the 640x400
> max.
>
> Can't imagine it would be too difficult from the IIgs side
> since it supports +/- 16384 for X,Y virtual coords in the
> toolbox code.
>
> Anyone tried this already, or modified the toolbox
> routines? I don't want to go and re-invent the wheel.
>
> Anyone interested in such a mod?
>
> Cheers,
> Red
>
>
>